Difference between revisions of "Patch Notes"
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| rowspan = "3" | 11/11/2021 | | rowspan = "3" | 11/11/2021 | ||
| rowspan = "3" | 0.12.20 | | rowspan = "3" | 0.12.20 | ||
|<div class = "mw-collapsible mw-collapsed"> '''Quality of Life Improvements:''' | |<div class = "mw-collapsible mw-collapsed"> '''Quality of Life Improvements: ''' | ||
<div class = "mw-collapsible-content> | <div class = "mw-collapsible-content> | ||
* The Innkeeper family is now capable of burying visiting family members and caravans. | * The Innkeeper family is now capable of burying visiting family members and caravans. | ||
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| rowspan = "3" |? | | rowspan = "3" |? | ||
|- | |- | ||
|'''Balancing:'''<div class = "mw-collapsible | |<div class = "mw-collapsible mw-collapsed"> '''Balancing:''' | ||
<div class = "mw-collapsible-content> | |||
* Reduced amount of meals arriving families have due to the addition of the inn. | * Reduced amount of meals arriving families have due to the addition of the inn. | ||
* Updated how professions of new families are generated to introduce bad luck protection. | * Updated how professions of new families are generated to introduce bad luck protection. | ||
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* Updated relationship system | * Updated relationship system | ||
* villagers should go on dates more often and progress their relationships faster. This should also increase the likelihood of marriage requests. | * villagers should go on dates more often and progress their relationships faster. This should also increase the likelihood of marriage requests. | ||
* Balanced the food consumption of animals and increased the inventory size of a feeder. | * Balanced the food consumption of animals and increased the inventory size of a feeder. </div> | ||
</div> | </div> | ||
|- | |- | ||
|'''Bugfixes:'''<div class = "mw-collapsible | |<div class = "mw-collapsible mw-collapsed"> '''Bugfixes:''' | ||
<div class = "mw-collapsible-content> | |||
* Fixed bug causing NPC to leave hideout immediately after finding a target. | * Fixed bug causing NPC to leave hideout immediately after finding a target. | ||
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* Fixed issue with pet owners repeatedly leashing their pets. | * Fixed issue with pet owners repeatedly leashing their pets. | ||
* Fixed crash when removing knackery with corpses from a zone. | * Fixed crash when removing knackery with corpses from a zone. | ||
* Fixed anchoring of the main menu to improve the experience on widescreen aspect ratios. | * Fixed anchoring of the main menu to improve the experience on widescreen aspect ratios. </div> | ||
</div> | </div> | ||
|- | |- | ||
| rowspan = "2"| 03/04/2022 | | rowspan = "2"| 03/04/2022 | ||
| rowspan = "2"| 0.15.06 | | rowspan = "2"| 0.15.06 | ||
|'''Major Features'''<div class = "mw-collapsible | |||
|<div class = "mw-collapsible mw-collapsed"> '''Major Features:''' | |||
<div class = "mw-collapsible-content> | |||
* Noble families are now part of the game. They have different needs, higher requirements and more personal freedom, and can perform new set of noble professions! | * Noble families are now part of the game. They have different needs, higher requirements and more personal freedom, and can perform new set of noble professions! | ||
* Noble families can now leave the settlement if the reputation with the player is minimal. | * Noble families can now leave the settlement if the reputation with the player is minimal. | ||
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* Villagers will no longer produce goods when their production is not profitable. Players are notified about this and the information is also displayed in the price list UI screen. | * Villagers will no longer produce goods when their production is not profitable. Players are notified about this and the information is also displayed in the price list UI screen. | ||
* Redesigned majority of UI elements with improved textures, icons and effects. We will be focusing on more options on fonts in the future. | * Redesigned majority of UI elements with improved textures, icons and effects. We will be focusing on more options on fonts in the future. | ||
* Significant amount of bugs have been hunted down and mercilessly fixed. | * Significant amount of bugs have been hunted down and mercilessly fixed. </div> | ||
</div> | </div> | ||
| rowspan ="2" | | | rowspan ="2" | | ||
|- | |- | ||
| '''Minor Features'''<div class = "mw-collapsible | |<div class = "mw-collapsible mw-collapsed"> '''Minor Features:''' | ||
<div class = "mw-collapsible-content> | |||
* Noble families receive passive income once a year. This includes more luxurious resources and money. | * Noble families receive passive income once a year. This includes more luxurious resources and money. | ||
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* Noble families reduce reputation with the ruler on daily basis as long as one of their family members does not have reading or writing. | * Noble families reduce reputation with the ruler on daily basis as long as one of their family members does not have reading or writing. | ||
* More zones and structures have been made available for public use. For example, all villagers can now access fireplaces in the warehouse to warm up. | * More zones and structures have been made available for public use. For example, all villagers can now access fireplaces in the warehouse to warm up. | ||
* New "Show more" button in the tooltip when a villager is selected opens the population book with the selected person page. | * New "Show more" button in the tooltip when a villager is selected opens the population book with the selected person page. </div> | ||
</div> | </div> | ||
|- | |- | ||
|rowspan = "4" | 03/11/2022 | |rowspan = "4" | 03/11/2022 | ||
|rowspan = "4" | 0.15.12 | |rowspan = "4" | 0.15.12 | ||
|'''Major Bugs Fixed'''<div class = "mw-collapsible | |<div class = "mw-collapsible mw-collapsed"> '''Major Bugs Fixed:''' | ||
<div class = "mw-collapsible-content> | |||
* Fixed issue with clergy taxes not accounted correctly. | * Fixed issue with clergy taxes not accounted correctly. | ||
* Fixed bug with nobles that left map but did not unassign their work zone. | * Fixed bug with nobles that left map but did not unassign their work zone. | ||
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* Fixed a bug where villagers store paper stacks in the same writing table while producing manuscripts. | * Fixed a bug where villagers store paper stacks in the same writing table while producing manuscripts. | ||
* Fixed a bug when inn or tavern zone is removed while being assigned. | * Fixed a bug when inn or tavern zone is removed while being assigned. | ||
* Fixed a bug that could occur after a persons death. | * Fixed a bug that could occur after a persons death. </div> | ||
</div> | </div> | ||
|rowspan = "4"| | |rowspan = "4"| | ||
|- | |- | ||
|'''Minor and/or Visual Bugs Fixed'''<div class = "mw-collapsible | |<div class = "mw-collapsible mw-collapsed"> '''Minor and/or Visual Bugs Fixed:''' | ||
<div class = "mw-collapsible-content> | |||
* Fixed visual issue with the theatre stage in particular rotations. | * Fixed visual issue with the theatre stage in particular rotations. | ||
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* Fixed a bug that caused yields from fishing nets to be no longer randomized. It can now yield 1 - 4 fish per harvest. | * Fixed a bug that caused yields from fishing nets to be no longer randomized. It can now yield 1 - 4 fish per harvest. | ||
* Fixed UI bug in the Marriage Request screen. | * Fixed UI bug in the Marriage Request screen. | ||
* Fixed bug that was marking day 15 as the Sunday Service day. | * Fixed bug that was marking day 15 as the Sunday Service day. </div> | ||
</div> | </div> | ||
|- | |- | ||
|''' | |<div class = "mw-collapsible mw-collapsed"> '''Balancing:''' | ||
<div class = "mw-collapsible-content> | |||
* Added penalty on reputation for expelling peasant families. | * Added penalty on reputation for expelling peasant families. | ||
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* Rice Grain was excluded from the profitability system and is always regarded as profitable. | * Rice Grain was excluded from the profitability system and is always regarded as profitable. | ||
* Removed limitation on cooking personal for families with inn or tavern. | * Removed limitation on cooking personal for families with inn or tavern. | ||
* Cooking can no longer interrupt bar occupation or storefront occupation to further optimize economy and AI behavior. | * Cooking can no longer interrupt bar occupation or storefront occupation to further optimize economy and AI behavior. </div> | ||
</div> | </div> | ||
|- | |- | ||
|'''Quality of Life Improvements'''<div class = "mw-collapsible | |<div class = "mw-collapsible mw-collapsed"> '''Quality of Life Improvements:''' | ||
<div class = "mw-collapsible-content> | |||
* Grant tab of the warehouse book now shows how satisfied the clergy is with current donations. | * Grant tab of the warehouse book now shows how satisfied the clergy is with current donations. | ||
* Added Villa as a household dedicated for nobles. | * Added Villa as a household dedicated for nobles. | ||
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* In tutorial added new quest to salvage clay rocks. | * In tutorial added new quest to salvage clay rocks. | ||
* Manuscripts category have been changed from Material to Commodity. | * Manuscripts category have been changed from Material to Commodity. | ||
* Added new loading screen key art. | * Added new loading screen key art. </div> | ||
</div> | </div> | ||
|} | |} |
Revision as of 23:51, 6 April 2022
Lords and Villeins is currently in early access. This means there are constantly bugfixes, rebalancing, and major updates. This page is intended to keep track of all the patches and the known bugs and workarounds for each patch. The patch notes collected here are for public versions only (beta versions are not included) and are taken directly or summarized from the patch notes on Steam.
Note: This page was made during V0.15.12 so previous records of known bugs are not complete.
Date | Version | Patch Notes | Known Bugs |
---|---|---|---|
09/30/2021 | ? | Early Access Begins! | ? |
10/7/2021 | 0.7.35 | General Changes:
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? |
Bugfixes:
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10/29/2021 | 0.12.17 | Major Update | ? |
11/11/2021 | 0.12.20 | Quality of Life Improvements:
|
? |
Balancing:
| |||
Bugfixes:
| |||
03/04/2022 | 0.15.06 | Major Features:
|
|
Minor Features:
| |||
03/11/2022 | 0.15.12 | Major Bugs Fixed:
|
|
Minor and/or Visual Bugs Fixed:
| |||
Balancing:
| |||
Quality of Life Improvements:
|