Cooking
Cooking is a skill that all adults in the village have. Cooking is necessary for producing meals, which can be consumed by all members of your village. If a family cannot cook due to lack of supplies or lack of required structures, they can buy meals from the inn. If villagers are left without a source of meals, they are capable of eating raw ingredients, but will only do so as a last resort.
Villagers require several things to cook a meal. They need Firewood, access to a well, and at least 750 grams of cooking ingredients. The required buildings include a cauldron, a wooden block, a well (can be placed in a Public Area zone instead), and a cooking table.
Meal Quality
There are 4 levels of quality for meals: Simple, Normal, Good, and Excellent. The quality that a family will produce will depend on their wealth, their status, and whether those ingredients are available in your village. Peasants will produce only up to Good quality meals. Tavern owners, Nobles (including your ruling family), and Clergy will produce up to Excellent meals.
All cooking ingredients are classed into several categories: Vegetables, Fruit, Meat, Grain, Made Products, and Animal Products.
- Simple Quality Meal: Requires any 1 ingredient category
- Normal Quality Meal: Requires any 2 ingredient categories
- Good Quality Meal: Requires 3 ingredient categories [Meat or Grain], [Made Product or Animal Product], and [Vegetable or Fruit]
- Excellent Quality Meal: Requires 4 ingredient categories [Meat or Grain], Animal Product, Made Product, and [Vegetable or Fruit]
Required Buildings
Building | Cost | Relevant Recipes | Size | Access Points |
---|---|---|---|---|
Cauldron | 1 Stone | 1x1 | 4 Tiles (All Sides) | |
Wooden Block | 1 Wood | 1 Wood > 10 Firewood | 1x1 | 4 Tiles (All Sides) |
Well | 4 Stone | N/A | 1x1 | 4 Tiles (All Sides) |
Cooking Table | ? Planks | 2x1 | 2 Tiles (Front Only) |
Ingredients
Ingredient | Category | Produced By | Weight | Storage |
---|---|---|---|---|
Cabbage | Vegetable | Farmer | 250 | Barrel |
Carrot | Vegetable | Farmer | 100 | Barrel |
Mushroom | Vegetable | Forager
Clergy (Apothecary) |
Barrel | |
Parsnip | Vegetabel | Farmer | 100 | Barrel |
Potato | Vegetable | Farmer | 75 | Barrel |
Apple | Fruit | Farmer
Everyone |
100 | Barrel |
Pear | Fruit | Farmer
Everyone |
100 | Barrel |
Blueberries | Fruit | Forager
Everyone |
100 | Barrel |
Grapes | Fruit | Clergy (Wine-Maker) | Barrel | |
Melon | Fruit | Farmer | 200 | barrel |
Pumpkin | Fruit | Farmer | 200 | Barrel |
Fish | Meat | Fishermen | Barrel | |
Meat | Meat | Butcher | Shelf
Meat Hook | |
Corn | Grain | Farmer | 225 | Silo
Barrel |
Rice Grain | Grain | Farmer | 250 | Silo
Barrel |
Milk | Animal Product | Farmer | Shelf | |
Egg | Animal Product | Farmer | Shelf | |
Honey | Animal Product | Clergy (Bee-keeper) | Shelf | |
Bread | Made Product | Baker | Shelf | |
Butter | Made Product | Farmer | Shelf | |
Cheese | Made Product | Farmer | Shelf | |
Sausage | Made Product | Butcher | Shelf |