Difference between revisions of "Mining"
m (→Buildings) |
m (Added mining image) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
[[File:Mining.png|border|frame|Miners can extract materials from rock above ground or mineshafts below ground.]] | |||
Miners are a peasant class family. Besides caravans, they are the only way of producing materials needed for blacksmiths/smelters/masons. | Miners are a peasant class family. Besides caravans, they are the only way of producing materials needed for blacksmiths/smelters/masons. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 89: | Line 90: | ||
|25 Rope | |25 Rope | ||
|Clay, Coal, Stone, Limestone, Iron Ore | |Clay, Coal, Stone, Limestone, Iron Ore | ||
Gold Ore, Copper Ore, Silver Ore | Gold Ore, Copper Ore, Silver Ore * | ||
|4x4 | |4x4 | ||
|16 Tiles (All Sides) | |16 Tiles (All Sides) | ||
Line 117: | Line 118: | ||
|1 Tile (Front & Back) | |1 Tile (Front & Back) | ||
|} | |} | ||
(*) The Mineshaft will only produce the same materials that the above ground mountain contained. You can notice the new bedrock graphic for where these resources are located. Once fully mined out the bedrock will change to cracked ground and the mineshaft will only produce stone/clay/coal once fully mined | |||
== Peasant Professions == | == Peasant Professions == | ||
[[Baking]],[[Blacksmithing]], [[Bow-making]], [[Brewing]], [[Butcher]], [[Farming]], [[Fishing]], [[Foraging]], [[Hunting]], [[Leatherworking]], [[Mason]], [[Milling]], [[Mining]], [[Rope-making]], [[Tailor]], [[Tanning]], [[Smelting]] | [[Baking]],[[Blacksmithing]], [[Bow-making]], [[Brewing]], [[Butcher]], [[Farming]], [[Fishing]], [[Foraging]], [[Hunting]], [[Leatherworking]], [[Mason]], [[Milling]], [[Mining]], [[Rope-making]], [[Tailor]], [[Tanning]], [[Smelting]] |
Latest revision as of 23:33, 24 November 2022
Miners are a peasant class family. Besides caravans, they are the only way of producing materials needed for blacksmiths/smelters/masons.
Product | Production
Items Involved |
Produced
Per Recipe |
Cost | Storage | Recipe For
(Used By) |
---|---|---|---|---|---|
Stone | Mountain Tile | N/A | - | Ground Storage | Construction (Architects)
Stone Block (Mason) |
Limestone | Mountain Tile | N/A | - | Ground Storage | Construction (Architects)
Limestone Block (Mason) |
Coal | Mountain Tile | N/A | - | Ground Storage | Smelting Ingots (Smelter) |
Iron Ore | Mountain Tile | N/A | - | Ground Storage | Steel Ingot (Smelter) |
Copper Ore | Mountain Tile | N/A | - | Ground Storage | Bronze Ingot (Smelter) |
Silver Ore | Mountain Tile | N/A | - | Ground Storage | Silver Ingot (Smelter) |
Gold Ore | Mountain Tile | N/A | - | Ground Storage | Gold Ingot (Smelter) |
Buildings
Name | Cost | Built By | Takes | Yield | Size | Access |
---|---|---|---|---|---|---|
Mountain Tile | N/A | N/A | n/a | Coal,Stone,Limestone,Iron Ore
Gold Ore, Copper Ore, Silver Ore |
1x1 | Exposed Surfaces |
Mineshaft | 4 Wood, 6 Plank, 2 Rope | Carpenter | 25 Rope | Clay, Coal, Stone, Limestone, Iron Ore
Gold Ore, Copper Ore, Silver Ore * |
4x4 | 16 Tiles (All Sides) |
Ground Depository | 1 Plank | Anyone | N/A | N/A | 1x1 | 4 Tiles (All Sides, Can be walked over) |
Ground Storage | 2 Planks | Carpenter | N/A | N/A | 1x1 | 4 Tiles (All Sides, Can be walked over) |
Storefront | 1 Plank | Anyone | N/A | N/A | 1x1 | 1 Tile (Front & Back) |
(*) The Mineshaft will only produce the same materials that the above ground mountain contained. You can notice the new bedrock graphic for where these resources are located. Once fully mined out the bedrock will change to cracked ground and the mineshaft will only produce stone/clay/coal once fully mined
Peasant Professions
Baking,Blacksmithing, Bow-making, Brewing, Butcher, Farming, Fishing, Foraging, Hunting, Leatherworking, Mason, Milling, Mining, Rope-making, Tailor, Tanning, Smelting
Wiki Navigation
| |
---|---|
Peasant Professions | Bakers • Blacksmith • Bow-making • Brewers • Butchers • Farmers • Fishermen • Foragers • Hunters • Leatherworkers • Masons • Millers • Miners • Rope Makers • Tailor • Tanners • Smelters |
Noble Professions | Alchemy • Artists |
Guides | Economy Guide • Starting Guide |
Other | Buildings • Clergy • Temperature • Salvaging • Zones |