Difference between revisions of "Farming"

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|Mid-Summer - Early-Fall
|Mid-Summer - Early-Fall
|N/A
|N/A
|10-15
|3-10
|100
|100
|N/A
|N/A
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|Mid-Fall - Late Winter
|Mid-Fall - Late Winter
|N/A
|N/A
|10-15
|3-10
|100
|100
|N/A
|N/A

Revision as of 13:04, 17 November 2022

Farmers are one of the three starting families and provide most of the food for the settlement. Farmers are able to cover Fruits, Vegetables, Grains, and Animal Products for the food categories.

Crops

Farmers are one of the few professions that can produce their own food. Farmers are capable of growing various crops depending on the season. Their efficiency is largely dependent on the soil quality of the area. Soil Quality is poor in areas with dense trees, where clay has been recently dug up, where sand has been recently dug up or pathed over, and where mountain tiles have recently been mined. Soil quality is rich in forest tiles and tiles near bodies of water. Soil quality regenerates by itself after rain or snow. Soil Quality also updates itself instantly so there is no way to give an exact increase based on soil quality.

Crop Season Days to Grow Yield Weight Weight When Flailed Grain Yield When Flailed Weight Per Day Food Category Harvests Per Year
Apples.png
Apples
Mid-Summer - Early-Fall N/A 3-10 100 N/A N/A Fruit 4 (Early Summer, Mid-Summer, Late Summer, Early Autumn)
Pear Mid-Fall - Late Winter N/A 3-10 100 N/A N/A Fruit 3 (Early Autumn, Early Winter, Late Winter)
Wheat Summer, Autumn 5 1 2500 500 3 300 *Drink (Unprocessed)

Pastry (Unprocessed)

Barley Spring 7 1 2500 500 3 214.29 *Drink (Unprocessed)

Pastry (Unprocessed)

Oat Summer, Autumn 5 1 2500 500 2 200 *Drink (Unprocessed)

Pastry (Unprocessed)

Rye Summer, Autumn 6 1 2500 500 1 83.34 *Drink (Unprocessed)

Pastry (Unprocessed)

Rice Spring, Autumn 6 1 2500 160 5 133.34 Grain (Unflailed)
Corn Summer, Autumn 6 6 225 N/A N/A 225 Grain
Cabbage Summer, Autumn 5 4 250 N/A N/A 200 Vegetable
Potato Spring, Autumn 4 9 75 N/A N/A 168.75 Vegetable
Parsnip Spring, Autumn 4 8 100 N/A N/A 200 Vegetable
Carrot Spring, Summer 6 14 100 N/A N/A 233.33 Vegetable
Melon Summer 6 6 200 N/A N/A 200 Fruit
Pumpkin Autumn 10 6 200 N/A N/A 120 Fruit

*Drinks are not a category used for cooking.

Products

Product Production

Items Involved

Yield Cost Storage Makes (From)
Vegetables Farming Soil Varies - Barrel Meals (Everyone)
Corn Farming Soil 6 - Barrel

Silo

Meals (Everyone)
Grains Farming Soil 1 - Ground Storage Straw (Farmers)

Grain (Farmers)

Fruit Tree 10-15 - Barrel Meals (Everyone)
Butter Churn 3 1 Milk Shelves Meals (Everyone)
Cheese Cauldron/Cooking Table 2 1 Milk

1 Firewood

Shelves Meals (Everyone)
Milk Animal:Cow 1 every 1.08 days - Shelves Meals (Everyone)

Butter (Farmer)

Cheese (Farmer)

Wool Animal: Sheep 1 every 2 days - Chest Yarn (Tailor)
Egg Animal: Chicken 1 every 1.25 Days - Shelves Meals (Everyone)
Straw Flailing Spot

[Farming Soil]

1 (Wheat/Barley/Rye)

2 (Oat)

Wheat/Barley/Oat/Rye* Ground Storage Animal Feed (Butchers/ Forager/Hunter/Farmer)

Construction (Everyone)

Beer Barrel (Brewer)

Grain Flailing Spot

[Farming Soil]

1 (Rye)

2 (Oat)

3 (Wheat/Barley)

Wheat/Barley/Oat/Rye* Silo Flour (Miller)

Fermented Wort (Brewer)

Sausage (Butcher)

Rice Grain Flailing Spot

[Farming Soil]

5 1 Rice Silo Meals (Everyone)
Dead Animals None N/A 1 Animal Knackery Meat (Butcher)


(*) Never plant Rye its by far the worst grain/straw producer.

Structures

Structure Cost Built By Consumes Yields Size Access Points Notes
Farming Soil N/A Anyone N/A Vegetables, Fruits, and Grains 1x1 None Can Be walked Over
Flailing Spot 2 Planks Anyone Rye

Wheat

Barley

Oat

Rice

Varying Amounts of Straw and Grain

5 Rice Grain

1x1 4 Tiles, All Sides Can Be Walked Over
Churn 2 Planks Anyone 1 Milk 3 Butter 1x1 4 Tiles, All Sides
Chicken Bed 1 Plank 2 Straw Anyone N/A Eggs 1x1 4 Tiles, All Sides Can Be Walked Over
Feeder 4 Planks Anyone Straw, Cooking Ingredients N/A 2x1 4 Tiles, Front & Back 5 Animals Can Be Leashed Per Feeder
Tree N/A Farmer/Forager N/A Apples, Pears 1x1 None Can Be Walked Over
Silo 1 Clay Anyone N/A N/A 1x1 1 Tile, Front
Small Barrel 2 Planks Anyone N/A N/A 1x1 4 Tiles, All Sides
Barrel 4 Planks Carpenters N/A N/A 1x1 4 Tiles, All Sides
Ground Depository 1 Planks Anyone N/A N/A 1x1 4 Tiles, All Sides Can Be Walked Over
Ground Storage 2 Planks Carpenters N/A N/A 1x1 4 Tiles, All Sides Can Be Walked Over
Small Shelves 4 Planks Anyone N/A N/A 1x1 1 Tile, Front
Shelves 6 Planks Carpenters N/A N/A 1x1 1 Tile, Front
Knackery 2 Planks Anyone N/A N/A 2x2 8 Tiles, All Sides
Storefront 1 Planks Anyone N/A N/A 1x1 2 Tiles, Front & Back
Cooking Table 6 Planks Anyone 1 Cooked Milk 2 Cheese 2x1 2 Tiles, Front
Cauldron 1 Stone Anyone 1 Milk 1 Firewood 1 Cooked Milk 1x1 4 Tiles, All Sides
Chest 4 Planks Anyone N/A N/A 1x1 1 Tile, Front
Wiki Navigation
Peasant Professions BakersBlacksmithBow-makingBrewersButchersFarmersFishermenForagersHuntersLeatherworkersMasonsMillersMinersRope MakersTailorTannersSmelters
Noble Professions AlchemyArtists
Guides Economy GuideStarting Guide
Other BuildingsClergyTemperatureSalvagingZones