Tailor

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Tailoring is a profession for peasants. They produce a variety of clothing for your town. The clothing that the tailor produces is vital for keeping your villagers warm throughout the winter and early spring. Tailors require wool from sheep raised by Farmers. They produce yarn that is used by the Fishing, Rope-Making, and Bow-Making professions. Additionally, their yarn is required to build the trellises that Brewers need for hops and the clergy need for grapes.

Teenagers in the tailoring profession are capable of making yarn and silk, but cannot work the tailoring workshop to craft the clothes.

Product Production

Items Involved

Produced

Per Recipe

Cost Storage Recipe For

(Used By)

Yarn Spinning Wheel 6 1 Wool Chest Construction (Everyone)

Fishing Nets (Fishermen)

Rope (Ropemaker)

Bow (Bowmaker)

Crossbow (Bowmaker)

Clothes (Tailor)

Robe (Tailor)

Fine Clothes (Tailor)

Cloak (Tailor)

Silk Loom 1 3 Yarn Chest Construction (Everyone)

Clothes (Tailor)

Robe (Tailor)

Fine Clothes (Tailor)

Cloak (Tailor)

Clothes Tailoring Workshop

[Spinning Wheel]

[Loom]

1 4 Yarn

2 Silk

Cabinet Equipment (Everyone)
Fine Clothes Tailoring Workshop

[Spinning Wheel]

[Loom]

1 6 Yarn

4 Silk

Cabinet Equipment (Nobles)
Cloak Tailoring Workshop

[Spinning Wheel]

[Loom]

1 2 Yarn

2 Silk

Cabinet Equipment (Everyone)
Robe Tailoring Workshop 1 6 Yarn

3 Silk

Cabinet Equipment (Clergy)

Buildings

Name Cost Takes Yield Size Access
Loom 6 Plank 3 Yarn 1 Silk 1x1 Front
Spinning Wheel 4 Plank 1 Wool 8 Yarn 1x1 Front
Tailoring Workshop 4 Plank As Above As Above 2x1 2 Front
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Peasant Professions BakersBlacksmithBow-makingBrewersButchersFarmersFishermenForagersHuntersLeatherworkersMasonsMillersMinersRope MakersTailorTannersSmelters
Noble Professions AlchemyArtists
Guides Economy GuideStarting Guide
Other BuildingsClergyTemperatureSalvagingZones