Difference between revisions of "Butcher"

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The butchers are a [[Peasants|peasant]] family that will turn various animals into meat and other byproducts. Butchers operate the Butchery [[Zones|zone]]. All of their products are taxable. They are one of the few families that can provide [[Cooking|food]] and only require either [[Foraging|foragers]], [[Hunting|hunters]], or [[Farming|farmers]] to operate. They can also care for their own animals if given a Royal Forest or Farming Zone.  They are the sole providing family for the [[Tanning|tanner]] family.
The butchers are a [[Peasants|peasant]] family that will turn various animals into meat and other byproducts. Butchers operate the Butchery [[Zones|zone]]. All of their products are taxable. They are one of the few families that can provide [[Cooking|food]] and only require either [[Foraging|foragers]], [[Hunting|hunters]], or [[Farming|farmers]] to operate. They can also care for their own animals if given a Royal Forest or Farming Zone.  They are the sole providing family for the [[Tanning|tanner]] family.
Butchers will always prioritize buying/butchers dead animals before living livestock.


== Products ==
== Products ==

Revision as of 01:47, 18 July 2022

The butchers are a peasant family that will turn various animals into meat and other byproducts. Butchers operate the Butchery zone. All of their products are taxable. They are one of the few families that can provide food and only require either foragers, hunters, or farmers to operate. They can also care for their own animals if given a Royal Forest or Farming Zone. They are the sole providing family for the tanner family.


Butchers will always prioritize buying/butchers dead animals before living livestock.

Products

Product Structures Involved Produced

Per Recipe

Cost Ingredient Weight Weight Storage (Max) Makes (Used By)
Meat.png Meat Butcher's Table Varies (1-110) 1 Animal (Dead or Alive) 200 grams Meat Hooks (500)

Shelves (250)

Meals (Everyone)

Sausage (Butcher)

Sausage.png Sausage Butcher's Table 4 1 Meat

1 Grain

700 grams 480 grams (120g each) Shelves (800)

Barrels

Meals (Everyone)
Hide.png Hide Butcher's Table Varies (0-4) 1 Animal (Dead or Alive) N/A N/A Chest (100) Leather (Tanner)

Animals

Animal Meat Hide Butchering Age Adult Age Max Age By-Product
Pig/Boars 100 4 1 1 5 N/A
Chicken 1 0 3 .25 4 1 Egg / 1.25 Days
Cattle 110 2 5 .50 4 1 Milk / 1.08 Days
Sheep 50 1 2.50 .25 3 1 Wool / 2 Days
Horse 30 1 6 .50 7
Deer 75 1
Wolf 40 1
Bear
Cat
Dog 30 ?

Buildings

Name Cost Built By Recipes Size #Access Points
Butcher's Table 4 Planks Carpenter 1 Meat + 1 Grain > 4 Sausage

1 Chicken > 1 Meat

1 Sheep/Deer/Boar/Wolf/Pig > 50 Meat + 1 Hide

1 Cattle > 110 Meat + 4 Hide

2 X 1 2 tiles (Front)
Meat Hooks 4 Planks Anyone None 2 X 1 2 tiles (Front)
Outdoor Feeder 4 Planks Anyone None 2 X 1 4 tiles (Front & Back)
Small Shelves 4 Planks Anyone None 1 X 1 1 tile (Front)
Shelves 6 Planks Carpenter None 1 X 1 1 tile (Front)
Knackery 2 Planks Anyone None 2 X 2 8 tiles (All Sides)
Storefront 1 Plank Anyone None 1x1 1 Tile (Front & Back)
Silo 1 Clay Anyone None 1x1 1 Tile (Front)
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