Difference between revisions of "Butcher"
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Revision as of 02:12, 28 March 2022
The butchers are a peasant family that will turn various animals into meat and other byproducts. Butchers operate the Butchery zone. All of their products are taxable. They are one of the few families that can provide food and only require either foragers, hunters, or farmers to operate. They are the sole providing family for the tanner family.
Products
Buildings
Name | Cost | Recipes | Size | #Access Points |
---|---|---|---|---|
Butcher's Table | 4 Planks | 1 Meat > 3 Sausage
1 Chicken > 5 Meat 1 Sheep/Deer/Boar/Wolf/Pig > 50 Meat + 1 Hide 1 Cattle > 110 Meat + 2 Hide |
2 X 1 | 2 tiles (Front) |
Meat Hooks | 4 Planks | None | 2 X 1 | 2 tiles (Front) |
Feeder | 4 Planks | None | 2 X 1 | 4 tiles (Front & Back) |
Shelf | 4 Planks | None | 1 X 1 | 1 tile (Front) |
Knackery | 2 Planks | None | 2 X 2 | 8 tiles (All Sides) |
Wiki Navigation
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Peasant Professions | Bakers • Blacksmith • Bow-making • Brewers • Butchers • Farmers • Fishermen • Foragers • Hunters • Leatherworkers • Masons • Millers • Miners • Rope Makers • Tailor • Tanners • Smelters |
Noble Professions | Alchemy • Artists |
Guides | Economy Guide • Starting Guide |
Other | Buildings • Clergy • Temperature • Salvaging • Zones |