Difference between revisions of "Butcher"

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The butchers are a [[Peasants|peasant]] family that will turn various animals into meat and other byproducts. Butchers operate the Butchery [[Zones|zone]]. All of their products are taxable. They are one of the few families that can provide [[Cooking|food]] and only require either [[Foraging|foragers]], [[Hunting|hunters]], or [[Farming|farmers]] to operate. They are the sole providing family for the [[Tanning|tanner]] family.
The butchers are a [[Peasants|peasant]] family that will turn various animals into meat and other byproducts. Butchers operate the Butchery [[Zones|zone]]. All of their products are taxable. They are one of the few families that can provide [[Cooking|food]] and only require either [[Foraging|foragers]], [[Hunting|hunters]], or [[Farming|farmers]] to operate. They can also care for their own animals if given a Royal Forest or Farming Zone.  They are the sole providing family for the [[Tanning|tanner]] family.


== Products ==
== Products ==
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<small>Per Recipe</small>
<small>Per Recipe</small>
!Cost
!Cost
!Ingredient Weight
!Weight
!Storage (Max)
!Storage (Max)
!Makes (Used By)
!Makes (Used By)
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|[[File:Meat.png|frameless]] Meat
|[[File:Meat.png|frameless]] Meat
|Butcher's Table
|Butcher's Table
|Varies (5-110)
|Varies (1-110)
|1 Animal (Dead or Alive)
|1 Animal (Dead or Alive)
|
|200 grams
|Meat Hooks (500)
|Meat Hooks (500)
Shelves (250)
Shelves (250)
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|1 Meat  
|1 Meat  
1 Grain
1 Grain
|700 grams
|480 grams (120g each)
|Shelves (800)
|Shelves (800)
Barrels
Barrels
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|[[File:Hide.png|frameless]] Hide
|[[File:Hide.png|frameless]] Hide
|Butcher's Table
|Butcher's Table
|Varies (0-2)
|Varies (0-4)
|1 Animal (Dead or Alive)
|1 Animal (Dead or Alive)
|N/A
|N/A
|Chest (100)
|Chest (100)
|Leather (Tanner)
|Leather (Tanner)
|}
== Animals ==
{| class="wikitable"
!Animal
!Meat
!Hide
!Butchering Age
!Adult Age
!Max Age
!By-Product
|-
|Pig/Boars
|100
|4
|1
|1
|5
|N/A
|-
|Chicken
|1
|0
|3
|.25
|4
|1 Egg / 1.25 Days
|-
|Cattle
|110
|2
|5
|.50
|4
|1 Milk / 1.08 Days
|-
|Sheep
|50
|1
|2.50
|.25
|3
|1 Wool / 2 Days
|-
|Horse
|30
|1
|6
|.50
|7
|
|-
|Deer
|75
|1
|
|
|
|
|-
|Wolf
|40
|1
|
|
|
|
|-
|Bear
|
|
|
|
|
|
|-
|Cat
|
|
|
|
|
|
|-
|Dog
|30
|?
|
|
|
|
|}
|}



Revision as of 01:29, 18 July 2022

The butchers are a peasant family that will turn various animals into meat and other byproducts. Butchers operate the Butchery zone. All of their products are taxable. They are one of the few families that can provide food and only require either foragers, hunters, or farmers to operate. They can also care for their own animals if given a Royal Forest or Farming Zone. They are the sole providing family for the tanner family.

Products

Product Structures Involved Produced

Per Recipe

Cost Ingredient Weight Weight Storage (Max) Makes (Used By)
Meat.png Meat Butcher's Table Varies (1-110) 1 Animal (Dead or Alive) 200 grams Meat Hooks (500)

Shelves (250)

Meals (Everyone)

Sausage (Butcher)

Sausage.png Sausage Butcher's Table 4 1 Meat

1 Grain

700 grams 480 grams (120g each) Shelves (800)

Barrels

Meals (Everyone)
Hide.png Hide Butcher's Table Varies (0-4) 1 Animal (Dead or Alive) N/A N/A Chest (100) Leather (Tanner)

Animals

Animal Meat Hide Butchering Age Adult Age Max Age By-Product
Pig/Boars 100 4 1 1 5 N/A
Chicken 1 0 3 .25 4 1 Egg / 1.25 Days
Cattle 110 2 5 .50 4 1 Milk / 1.08 Days
Sheep 50 1 2.50 .25 3 1 Wool / 2 Days
Horse 30 1 6 .50 7
Deer 75 1
Wolf 40 1
Bear
Cat
Dog 30 ?

Buildings

Name Cost Built By Recipes Size #Access Points
Butcher's Table 4 Planks 1 Meat + 1 Grain > 4 Sausage

1 Chicken > 1 Meat

1 Sheep/Deer/Boar/Wolf/Pig > 50 Meat + 1 Hide

1 Cattle > 110 Meat + 4 Hide

2 X 1 2 tiles (Front)
Meat Hooks 4 Planks None 2 X 1 2 tiles (Front)
Outdoor Feeder 4 Planks None 2 X 1 4 tiles (Front & Back)
Shelf 4 Planks None 1 X 1 1 tile (Front)
Knackery 2 Planks None 2 X 2 8 tiles (All Sides)
Storefront 1 Plank None 1x1 1 Tile (Front & Back)
Silo 1 Clay None 1x1 1 Tile (Front)
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