Butcher

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The butchers are a peasant family that will turn various animals into meat and other byproducts. Butchers operate the Butchery zone. All of their products are taxable. They are one of the few families that can provide food and only require either foragers, hunters, or farmers to operate. They are the sole providing family for the tanner family.

Products

Product Structures Involved Produced

Per Recipe

Cost Storage (Max) Makes (Used By)
Meat.png Meat Butcher's Table Varies (5-110) 1 Animal (Dead or Alive) Meat Hooks (500)

Shelves (250)

Meals (Everyone)

Sausage (Butcher)

Sausage.png Sausage Butcher's Table 4 1 Meat

1 Grain

Shelves (800)

Barrels

Meals (Everyone)
Hide.png Hide Butcher's Table Varies (0-2) 1 Animal (Dead or Alive) Chest (100) Leather (Tanner)

Buildings

Name Cost Built By Recipes Size #Access Points
Butcher's Table 4 Planks 1 Meat + 1 Grain > 4 Sausage

1 Chicken > 1 Meat

1 Sheep/Deer/Boar/Wolf/Pig > 50 Meat + 1 Hide

1 Cattle > 110 Meat + 4 Hide

2 X 1 2 tiles (Front)
Meat Hooks 4 Planks None 2 X 1 2 tiles (Front)
Outdoor Feeder 4 Planks None 2 X 1 4 tiles (Front & Back)
Shelf 4 Planks None 1 X 1 1 tile (Front)
Knackery 2 Planks None 2 X 2 8 tiles (All Sides)
Storefront 1 Plank None 1x1 1 Tile (Front & Back)
Silo 1 Clay None 1x1 1 Tile (Front)
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Peasant Professions BakersBlacksmithBow-makingBrewersButchersFarmersFishermenForagersHuntersLeatherworkersMasonsMillersMinersRope MakersTailorTannersSmelters
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